Picture is only half of a film — the other half is sound. In FilmMovie Studio you have one tool for the whole soundtrack: the /audio-studio skill. It handles three kinds of audio: music and background score (via Suno), spoken voiceover and dialogue (via TTS models such as ElevenLabs or Kokoro), and short sound effects. You just describe what you want to hear — the app shapes that into a precise generation prompt and drops the result as a playable card straight onto the canvas. In this guide we run one loop from an empty chat to audio on the timeline.
What you'll need
- An open project in FilmMovie Studio (an empty one is fine).
- An audio provider configured — Suno for music and a TTS model (ElevenLabs or Kokoro) for voice.
- An idea for one sound: a track style, one line of voiceover, or a kind of SFX.
Step by step
- 1
Open the Workspace
With a project open you're in the Workspace — the Canvas on the left, the chat panel on the right. Click into the chat box so you can start typing.
Film Movie StudioRenderAI voiceoverNew projectSkills/audio-studio/short-drama/image-creator/app-builder/games/audio-studio AI voiceover narration generated in-app — natural delivery, multiple voices and languages.
SkillsModelsType / to switch skills anytime
- 2
Type a prompt with /audio-studio
In chat, type "/audio-studio" then describe the sound. For music, write a style, e.g. "/audio-studio cinematic orchestral score, dark and tense, slowly building strings, no vocals, loopable". For voiceover, dictate a line, e.g. "/audio-studio Say: Welcome to the city that never sleeps."
Film Movie StudioRenderAI voiceoverNew projectSkills/audio-studio/short-drama/image-creator/app-builder/games/audio-studio AI voiceover narration generated in-app — natural delivery, multiple voices and languages.
SkillsModelsType / to switch skills anytime
Tip: For music, cover genre, instrumentation, mood and tempo. For voice, write the exact line you want spoken — the model reads your text verbatim, with no quotes or stage directions. - 3
Choose the kind and the voice
The app decides from your wording whether it's music, voice or SFX — words like "score", "soundtrack" or "instrumental" route to music (Suno), while "say", "narrate" or "dialogue" route to voice (TTS). To pin a specific voice, add it to the prompt (e.g. "calm female voice") and pick the ElevenLabs or Kokoro TTS model.
Film Movie StudioRenderAI voiceoverNew projectSkills/audio-studio/short-drama/image-creator/app-builder/games/audio-studio AI voiceover narration generated in-app — natural delivery, multiple voices and languages.
SkillsModelsType / to switch skills anytime
Tip: If it's unclear whether you want music or speech, say so outright: "create music…" or "narrate…". It saves you a round-trip. - 4
Watch the audio card appear
After you send, an audio card lands on the canvas. It shimmers first (generating), then fills with the finished audio — for music it also shows a waveform.
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Generating… 42%RemixVariationsframe_02.png1024²
Generating… 68%RemixVariationsframe_03.png1024²
Generating… 55%RemixVariations - 5
Preview the result
Click the play button on the card and listen to the sound right on the canvas. If it's not right, right-click and choose "remix" — tweak the prompt (different tempo, different voice) and generate a fresh version beside it.
Film Movie StudioRenderAI voiceoverNew projectSkills/audio-studio/short-drama/image-creator/app-builder/games/audio-studio AI voiceover narration generated in-app — natural delivery, multiple voices and languages.
SkillsModelsType / to switch skills anytime
Tip: Feel free to generate several takes of one track or line. The cards sit side by side on the canvas, so you can compare and promote the best one. - 6
Add the audio to the timeline
Open the timeline (it docks at the bottom) and right-click the audio card → "add to timeline" (or drag it in). The timeline has separate tracks: put music on the music track, an effect on the SFX track and voiceover on the dialogue track.
Film Movie StudioRenderAI voiceoverNew projectFilesframe_1frame_2frame_3frame_4frame_5Drag an image here, or click to upload
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Tip: Put the voiceover on the dialogue track and the music below it on the music track — that way you set each level separately and the music won't drown the words. - 7
Balance the mix and move clips
On the timeline, drag and trim clips so the sound lands with the picture. Adjust each track's level, and add a gentle fade-in and fade-out at the start and end if needed. When you're happy, the mix carries through to the final "Render".
Film Movie StudioRenderAI voiceoverNew projectFilesframe_1frame_2frame_3frame_4frame_5frame_6Drag an image here, or click to upload
reference.png
What you get
From a single /audio-studio command you have a finished audio card — music, voiceover or SFX — previewed on the canvas and placed on the right timeline track. Repeat the same flow for every layer of sound: score, dialogue and effects. At the final render, all tracks mix down into one MP4 alongside the picture.
Pro tips
- Generate music "loopable" and without vocals — it slips under a scene more easily and won't clash with dialogue.
- For voiceover, write short sentences (under 25 words). TTS models like ElevenLabs or Kokoro sound more natural on shorter spans.
- Split a longer voiceover into several cards, one per sentence — you can then fit each part to the picture more precisely on the timeline.
Try it yourself
FilmMovie Studio is a desktop app that walks you from idea to finished export. Download it and start creating.
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