Picture is only half of a film — the other half is sound. In FilmMovie Studio you have one tool for the whole soundtrack: the /audio-studio skill. It handles three kinds of audio: music and background score (via Suno), spoken voiceover and dialogue (via TTS models such as ElevenLabs or Kokoro), and short sound effects. You just describe what you want to hear — the app shapes that into a precise generation prompt and drops the result as a playable card straight onto the canvas. In this guide we run one loop from an empty chat to audio on the timeline.
What you'll need
- An open project in FilmMovie Studio (an empty one is fine).
- An audio provider configured — Suno for music and a TTS model (ElevenLabs or Kokoro) for voice.
- An idea for one sound: a track style, one line of voiceover, or a kind of SFX.
Step by step
- 1
Open the Workspace
With a project open you're in the Workspace — the Canvas on the left, the chat panel on the right. Click into the chat box so you can start typing.
Film Movie StudioRenderAI voiceoverNew projectSkills/audio-studio/short-drama/image-creator/app-builder/games/audio-studio AI voiceover narration generated in-app — natural delivery, multiple voices and languages.
SkillsModelsType / to switch skills anytime
- 2
Type a prompt with /audio-studio
In chat, type "/audio-studio" then describe the sound. For music, write a style, e.g. "/audio-studio cinematic orchestral score, dark and tense, slowly building strings, no vocals, loopable". For voiceover, dictate a line, e.g. "/audio-studio Say: Welcome to the city that never sleeps."
Film Movie StudioRenderAI voiceoverNew projectSkills/audio-studio/short-drama/image-creator/app-builder/games/audio-studio AI voiceover narration generated in-app — natural delivery, multiple voices and languages.
SkillsModelsType / to switch skills anytime
Tip: For music, cover genre, instrumentation, mood and tempo. For voice, write the exact line you want spoken — the model reads your text verbatim, with no quotes or stage directions. - 3
Choose the kind and the voice
The app decides from your wording whether it's music, voice or SFX — words like "score", "soundtrack" or "instrumental" route to music (Suno), while "say", "narrate" or "dialogue" route to voice (TTS). To pin a specific voice, add it to the prompt (e.g. "calm female voice") and pick the ElevenLabs or Kokoro TTS model.
Film Movie StudioRenderAI voiceoverNew projectSkills/audio-studio/short-drama/image-creator/app-builder/games/audio-studio AI voiceover narration generated in-app — natural delivery, multiple voices and languages.
SkillsModelsType / to switch skills anytime
Tip: If it's unclear whether you want music or speech, say so outright: "create music…" or "narrate…". It saves you a round-trip. - 4
Watch the audio card appear
After you send, an audio card lands on the canvas. It shimmers first (generating), then fills with the finished audio — for music it also shows a waveform.
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Preview the result
Click the play button on the card and listen to the sound right on the canvas. If it's not right, right-click and choose "remix" — tweak the prompt (different tempo, different voice) and generate a fresh version beside it.
Film Movie StudioRenderAI voiceoverNew projectSkills/audio-studio/short-drama/image-creator/app-builder/games/audio-studio AI voiceover narration generated in-app — natural delivery, multiple voices and languages.
SkillsModelsType / to switch skills anytime
Tip: Feel free to generate several takes of one track or line. The cards sit side by side on the canvas, so you can compare and promote the best one. - 6
Add the audio to the timeline
Open the timeline (it docks at the bottom) and right-click the audio card → "add to timeline" (or drag it in). The timeline has separate tracks: put music on the music track, an effect on the SFX track and voiceover on the dialogue track.
Film Movie StudioRenderAI voiceoverNew projectFilesDrag an image here, or click to upload
Tip: Put the voiceover on the dialogue track and the music below it on the music track — that way you set each level separately and the music won't drown the words. - 7
Balance the mix and move clips
On the timeline, drag and trim clips so the sound lands with the picture. Adjust each track's level, and add a gentle fade-in and fade-out at the start and end if needed. When you're happy, the mix carries through to the final "Render".
Film Movie StudioRenderAI voiceoverNew projectFilesDrag an image here, or click to upload
What you get
From a single /audio-studio command you have a finished audio card — music, voiceover or SFX — previewed on the canvas and placed on the right timeline track. Repeat the same flow for every layer of sound: score, dialogue and effects. At the final render, all tracks mix down into one MP4 alongside the picture.
Pro tips
- Generate music "loopable" and without vocals — it slips under a scene more easily and won't clash with dialogue.
- For voiceover, write short sentences (under 25 words). TTS models like ElevenLabs or Kokoro sound more natural on shorter spans.
- Split a longer voiceover into several cards, one per sentence — you can then fit each part to the picture more precisely on the timeline.
Try it yourself
FilmMovie Studio is a desktop app that walks you from idea to finished export. Download it and start creating.
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